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Computing

For the 2025 Emotional Game-Jam, I was tasked to do the 2D animations for the little cursor when you switch the locomotion mode.

I'm very happy not only for the 2D animations I made which are pretty simple but for me it is something which I'm not used to doing since I mainly do 3D animations ; I am also happy for the fact that our game was awarded the "Best Emotional Mechanics" for the 2025 Emotional Game-Jam.

Link to our game : https://fearth.itch.io/computing

The Fearth Team :

-Ansel Rémi (Programmer and Game Designer)
https://www.artstation.com/remiansel

-Amorim--Frigout Luc (Game Designer, Level Designer and Voice Actor)
https://www.artstation.com/lukshiner

-Barbillon Remy (2D Animator)
https://www.artstation.com/rebarb

-CHATEIGNÉ Paul (Pixel Art Artist and Game Designer)
https://www.artstation.com/chateigne-paul

-GARCIA Joël (Pixel Art Artist and Level Designer)
https://www.artstation.com/joel-garcia-3d

-Madelyn 'Jeanie' Perry (Music Composer and Sound Designer)
https://linktr.ee/jeaniemusic?ltsid=8babba02-3b3c-4654-ba6f-8fdb445eda19